I currently work as a freelance concept artist for One Pixel Brush. My past work experience includes staff positions in the matte painting department at The Mill Los Angeles, where I delivered 3D matte paintings composited and rendered with Nuke and at Cloud Imperium games creating ship and prop concepts for Star Citizen.
Contract position. Created prop/vehicle/environment designs for games and films.
Contract position. Created VFX pre-vis and environment designs for film productions.
Staff position. Created vehicle/prop designs and marketing illustrations for upcoming PC games Star Citizen and Squadron 42.
Staff position. Digital Matte Painting Dept. - Performed both 2D matte painting and 3D Nuke compositing.
Contract position. Created Character illustrations for Skylanders cinematic sequences.