I'm currently working full-time as an environment lighting artist at Naughty Dog in Santa Monica, CA. I've also worked as a freelance concept artist for a variety of studios. My previous full-time staff experience includes positions in the matte painting department at The Mill Los Angeles, where I delivered 3D matte paintings composited and rendered with Nuke and at Cloud Imperium games creating ship and prop concepts for Star Citizen.
Freelance position. Created prop/vehicle/environment designs for films.
Freelance position. Created prop/vehicle/environment designs for games and films.
Freelance position. Created VFX concepts and environment designs for films.
Staff position. Created vehicle/prop designs and marketing illustrations for PC games Star Citizen and Squadron 42.
Staff position. Digital Matte Painting Department - Performed both 2D matte painting and 3D Nuke compositing.
Freelance position. Created Character illustrations for Skylanders cinematic sequences.